date_range 25/09/2010 20:49
Well I didn’t expect to get this much done in one day but it turns out I’ve managed to finish not only the first gamemode which was nearing completion yesterday, but also finish the second one. I predicted the second one would be quick, as it did not require a lot of coding but this was faster than expected. I’ve managed to fix a few issues from the first gamemode too so those won’t bug anyone, and finally fixed my “tap” detection that was bugging me for a while. Gamemodes 3 and 4 are going to be the hardest yet,...
date_range 25/09/2010 00:13
I’ve been making good progress lately with my iPhone app, pretty much spending my entire days programming it. Yeah, that’s my type of holiday! The base of the game is pretty much finished, and all I’m doing now is finishing up the remaining parts. I plan on having a little list of completed features here so you can see what I’m up to. I’m probably updating this no more than once a day so I don’t get carried away, and I figured it’s more interesting than posting nothing new. The game will have four modes to choose from, each having...
date_range 23/09/2010 01:16
I’m working on another iPhone game! With enough free time these holidays I should get something decent working by the end of the week. I must say, I’m surprised it hasn’t already been released on the app store, but I’m putting my time in it to get some real quality of it. More details soon, I don’t want the spoil the info yet.
date_range 12/09/2010 20:35
httpv://www.youtube.com/watch?v=tCdjJSRvSaU This three minute short film was recently linked to me by it’s producer, Jerome Genevray, who suggested I had a look. I found it quite entertaining to watch as it portrays the pure contrasting levels of going green, as our friendly neighbourhood super hero, Le GreenBoy stops those littering pests he encounters. A fun short film to watch, definitely has a good humouristic style to it, thanks for the link Jerome!
date_range 13/08/2010 17:19
With the release of iOS 4 now several weeks ago, most of the game features were broken in the ‘Zombie Survival’ app. I’ve released an update that should fix a large list of features and it should be available on the App Store soon. The changelog is actually long enough to be considered too long for this post, but let’s just say most of the changes are fixes rather than new features, although there are also some speed improvements. Another update should be released later to fix a few known issues as well as try to increase the performance of...
date_range 04/08/2010 22:09
date_range 30/07/2010 16:50
Now, who has Face Time?
date_range 27/06/2010 23:06
I’ve decided to update the GoVia app after a long time of absence. It is a simple app and doesn’t require a lot of management. I can’t add a lot of features such as direct money transfers due to Translink’s current policy but I will be upgrading the interface to use a similar sort of system that the ‘My Go Card’ app used. The reason I can distribute the GoVia app while not the Go Card app is because GoVia is managed by a different department of Translink. The Go Card app may or may not be re-released if Translink...
date_range 07/06/2010 17:44
Ever since Translink has asked me to take down my Go Card app (and ironically at the same time when I was beginning to earn a drastically increasing amount of profit from it) I haven’t done much with apps, other than create a reasonably fun zombie game. I’ve noticed my Go Via app still sells about 5-10 units a week, and I might release an update for it if I can think of anything people might like. As for a new app, I really need to get some ideas together.
date_range 09/04/2010 11:55
Time to try out the new phone OS from Apple! I’m a developer so I get early access to it, though I won’t be able to list anything about it here, they’ve got enough rules about it.